Peeling painted wood.
**Updated Jan20 2016**
-Created more realistic knots
-More realistic wood grain with more grime and color variation
-Fixed some tiling issues
I've tried to create a more detailed comprehensive painted wood material.
The paint curls up and lifts around the chipped areas. It also has cracks that split along the wood grain lines and has thickness control that dictates how much the paint curls and peels as it wears.
-Wood Grain Colors (2 colors)
-Paint Thickness (thicker paint curls and chips, thinner paint wears along the wood grain)
-Paint Wearing (amount of paint worn off)
-Paint Cracks Wearing (how much the paint cracks along wood grain lines)
-Normal map intensity
Uploaded: about 2 years ago
Updated: almost 2 years ago
File Name: WoodPainted_Peeling.zip
Size: 37.2 KB
Hi! Nice wood. And the new update nearly fix the seams. I fixed it already. By "Wood Soft Shapes" the Transformation 2D cause the error. You try to fix this with "Tile Photo". I fixed it with 2 Anisotropic Noise, HQ Blured and Blend them together. I dont know how to send you the correct file, but maybe you try it yourself. https://www.dropbox.com/s/87lmchmfhja4n0a/fix.PNG?dl=0
Yep, you are right, there was still a fine tiling issue in there. Thanks for your feedback! I have fixed it with the anisotropic noise bit. I will be making some more tweaks to the material and have it up in my next update.
Cool material. I added a cleft in the normals to make it look more like a wood panel: https://scontent-arn2-1.xx.fbcdn.net/hphotos-xpf1/t31.0-8/12716248_10153679849713241_3998133208145052427_o.jpg
The best material I saw here. Looks really good in the game, easy to modify (by adding/mixing our curvature).
Thanks! (and add 200 more please ;))
Good stuff! Thanks :)
Thank you so much for sharing!
Thank you :)