For this entry i focused on close-up details of mixed asphalt as much as having a correct global aspect too.
I am really not totally satisfied but 1 day more could have been 1 day too late :)
- Water level
- Lines Type
- Lines Wear
i hope it will serve to someone. Enjoy ! :)
Rendered and color-graded with iRay
Uploaded: over 2 years ago
Updated: over 2 years ago
File Name: asphalt_after_the_rain.zip
Size: 11 MB
maybe try to add wear to the asphalt, perhaps cracks, etc. but it looks nice
There is wear on pratically each gravel who make the mix asphalt but we dont see it cause of the humidity ;)
There is little dirt. My goal here was to make a close-up worked asphalt. Not just global with cracks that we see everywhere. :D
I should like to post a dry close-up. I wait to know if we can update pictures of entries.
Thank mate for feed back and good rating !! ^_^
I love te wear on the paint. Amazing job Janine :D
Thanks Käy :)
Very nice but it seems to have a small bug. It works for me only on 1024x1024 and I can see a "$pixelSize" field in Substance painter that is non editable
My guess is that SP doesn't link properly the texture size to your variable, perhaps causing the bugs ?
I wills tick to 1024 for now anyway :) Thanks !
I don't know if you did this on purpose but I went to check out your Substance Designer material. For me it's all kinds of goofed. Even with the correct grunge maps it has trouble without me going it and fixing a few things here and there. The Published material looks really nice though!
This is one of the best asphalt textures I've seen so far. Except water, I like to paint water in engine. Great job! Many thanks!!!
I would like to know if I can use this substance on my video game project.
m.martins, everything that is on the share is to be shared, so no problem :)
If you want to credit me i'd be happy, if you don't, i will not fall into depression hihihi
Thanks all for your comments :)
how i can use this material? "unknown extension"
Thanks for the material, but I'm trying to load it in substance and I get an error that says grungemap 006, 20, 16 are missing, could someone help with that? Even if I point to where I have the grungemaps located on my computer it seems I don't have the good ones
i love it
Hi again, better now, but ist it possible to make the sripes longer and with longer gaps?
Try these Mats first Time in 3dsMAx 2018. Not getting satisfying results. too blury, too meany repetitions. Do I have to use UVMap? Would be nice and kind to hear from you, thanx
Anyone else having issues trying to edit the graph then exporting in Designer v2018?