This is my first material. It is just a map generator for carbon effect. Hope you find it nice :)
It generates Albedo map, Normal map, Rough e Metalness, plus an automatic rgb mask generator for marmoset usage (R = metallic, G = rough and B = occlusion). Last output if needed generates the ambient occlusion.
Please note that in Sub Painter it will work with the normal and NOT the height channel.
Uploaded: about 2 years ago
Updated: about 2 years ago
File Name: Carbon_Material.sbsar
Size: 6.77 KB