Same Triplanar filter as the one distributed with Substance Designer 5, but with the possibility to use 3 grayscale positions map. Which allow to use the filter in any integration (Unity/UE4) and with the CPU engine.
Uploaded: about 2 years ago
Updated: almost 2 years ago
File Name: Triplanar_3_positions_maps.zip
Size: 32.7 KB
This one is great. It would be much dificult to be able to control the softness of the projection edges?
Triplanar is Love <3
I have to say, I've never been able to get any version of the 3-map Tri Planar to work in Unity. It always ends up blocky/pixelated.
Hey andrew_9, I invite you to post on the Allegorithmic forum to get more support if you have any issues.