A simple and highly variable ornamental surface generator, with lots of params to tweak. operates in both PBR and spec/gloss , all height data is kept in 16 bit.
The base pattern can use either a selection of procedural shapes or an image input (works best with sillhouettes and simple, high contrast images)
The pattern may be warped with a secondary pattern to vary its shape.
The pattern has a series of levels controls exposed for varying the bevel and distribution between the inner and outer materials.
The background element offers the same selection of shapes as the base pattern, and also includes extensive tiling parameters.
The background element may be warped to the borders of the overlaying shape.
There are two replication stages, both using radial replication to copy patterns around in a circle.
AO params are exposed, and can be further affected by altering the output height of the background element. AO can be blended to the color and roughness channels.
Uploaded: almost 3 years ago
Updated: almost 2 years ago
File Name: AFFbejeweled.zip
Size: 12.4 KB
Like far out man. Groovy.
Looking closely I noticed nicks and imperfections in the individual elements. They are not repeated but different for each element, which is great. Obviously a lot going on with this texture. Looking forward to playing with it's parameters.
Thank you for your great work !!
this is fantastic, thanks for sharing it
This is unbelievably cool! Thanks so much for sharing!