In this course, we take a look at creating PBR textures using Substance Designer and Substance Painter. The course is also applicable to Unreal Engine 4.
*only the substance material is hosted on Share. Please use these links for the entire tutorial project files.
Chapter One: PBR and Substance fundamentals
1.Understanding PBR - 48:10
2.Working with PBR in Unity - 16:07
3.Using Substance in Unity - 13:41
4.Optimization tips for Substance materials - 14:40
Chapter Two: Creating a tileable environment material in Substance Designer
1.Creating rock shapes - 35:16
2.Creating the rock material part one - 22:23
3.Creating the rock material part two - 33:00
4.Creating the dirt ground material - 32:25
5.Creating rocky ground material part one - 22:51
6.Creating rocky ground material part two - 18:00
7.Publishing the Substance - 6:06
Chapter Three: Creating the rock/ground models
1.Creating the blocking scene in Unity - 12:23
2.Creating the ground - 15:13
3.Creating the rocks - 18:45
Chapter Four: Creating PBR textures for a character in Substance Painter
1.Using Substance Painter to create PBR textures
2.Using materials from Substance Designer and Substance Share
3.Exporting textures from Substance Painter
Chapter Five: Creating a scene in Unity
1.Creating a scene in Unity part one - 16:15
2.Creating a scene in Unity part two - 13:28
Uploaded: about 2 years ago
Updated: almost 2 years ago
File Name: Rock_Ground.zip
Size: 81.9 KB
Hi Wes, thanks for the awesome tutorials. The shortened links above are reporting back as violatiing googles service terms and have been disabled.
@boardertron I'm sorry about the link : ) I updated the links and now they are working. Thanks for reporting the issue.
Perfect, thanks again!
These tutorials are really really useful, ive picked up many tips that you can only get from working on something substantial.
perfect, thanks , they are really useful
Hello the project link is unable ~ would you mind update your link~
Project file links have been fixed : )
I wonder why this is still under the "Brushes" category...
Why I got many errors when I published to sbsar, like this:
Can't find subgraph input:
wrn: Input identifier: Input_9
wrn: Subgraph Url: pkg://moss_weathering?dependency=1222628018
wrn: From Graph: pkg://Stones?dependency=1262229461
Designer Version: 5.4.0, Platform: Windows
I got it fixed by deleting an isolate node in the graph, you can find the node by checking Denpendicies, there is a warning for this node, likely some third-party library missing from the store.
:( The project link is disabled. would you mind update you link?
how to download this tutorial