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PBR Specular Gloss (for SP1)

Gaetan Lassagne

ShadersSubstance Painter

PBR Specular/Glossiness shader for Substance Painter 1.
Channels: Diffuse, Specular, Glossiness, Emissive, Height, Normal.

The Specular Glossiness shader (/workflow as all materials/smart materials were modified) is now available by default in SP2.

Uploaded: about 3 years ago
Updated: over 2 years ago
Version: 2
File Name: pbr-spec-gloss.zip
Size: 529 Bytes

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DISCUSS
over 2 years ago

YES!!


over 2 years ago

How to install this?


over 2 years ago

Thanks


over 2 years ago

how to create


almost 2 years ago

Good


over 1 year ago

henhao bucuo


over 1 year ago

可以说中文吗?


over 1 year ago

Hello 2539056wang, 我们现在默认spec/gloss shader材质球在Substance Painter 2.x, 所以这个材质球如果一定要用也许可以用在Substance Painter 1.x. Thanks !