A Substance Painter plugin for saving incremental versions of a project. This plugin was created for the scripting tutorial.
Unzip the file and place the folder "incremental_save" in the following location. C:\Users\xxx\Documents\Substance Painter 2\plugins
Uploaded: almost 2 years ago
Updated: almost 2 years ago
File Name: incremental_save.zip
Size: 1.41 KB
This pretty slick.
how we can create custom plugins?
The scripting docs under Help>Scripting Documentation has information and a basic example structure. I am also working on a new video tutorial to show how I made the incremental save plugin.
Thank you! I have been hoping you would create something like this. You are the best!
Ohhh man, this is (for me) always a must-have option to be turned on! <3 thanks buddy!
Thanks! Glad you liked the script.
Thank you! good
Great for setting up pose render shots, for distributed network rendering or for when you simply wanted to render specific poses/portions/angles of a mesh at different times or days.
Especially when used in combination with the camera lock key combination to setup such poses.
Is this compatible with Substance Painter 1?
This plugin is extremely recommended. Any chance to have a similar 'Export Textures Incremental' plugin for exporting textures? I often accidentally mess up when exporting two or three different versions of the same project in sequence, resulting in accidentally deleting a former version with a later exported texture version... :-(
Hey Wes if i'm running substance painter on steam were would i put the files?
@JayMorales580 It should be in the same location. C:\Users\xxx\Documents\Substance Painter 2
So I thought this wasn't working. A good note to add would be that you may need to show the toolbar for the plugin (View > Toolbars > Untitled)
Is there any chance to get this to trigger on a timer so we have some kind of auto save feature?
Is an update for this on the way? Incremental is useful, but timed saves would be a lifesaver.
There should be a way to import the model with texture into UE4 automatically. is there something like that anywhere?