Generates an equirectangular black and white mask using an input pattern. Supports a large amount of tiling configurations. Supports tri-planar projection for the poles. (requires baked maps from your sphere)

Uploaded: almost 3 years ago
Updated: almost 3 years ago
Version: 1
File Name: Equirectangular.sbsar
Size: 5.86 KB


about 1 year ago

thats needet, thank you

12 months ago

this is sweet and functions as it says, but it'd be amazing if it supported all bit depth options to allow easy creation of HDRIs.

11 months ago

I can't figure out how to implement the Tri-planar Poles node -- anyone have any ideas?

9 days ago

Darn... I've been working on this for a while and am still a bit short. Would love to see how you solved some of the problems I ran into!