This package contains the shader and script that are compatible with the Material Layering workflow used with the "Fire Hydrant" sample project available in Substance Painter.
See our documentation for more information.
Updated to Substance Painter 2.6.1 API
Uploaded: almost 2 years ago
Updated: about 1 year ago
File Name: MaterialLayering.zip
Size: 14 KB
unity shader for substance plz
Alas, this does not work with the macOS version, Substance Painter only supports OpenGL 2.1? Apple has supported OpenGL 4.x for years, and the Metal API (a low level graphics system, akin to DirectX on Windows) has been out for well over a year. Is there any chance Allegorithmic could add support in an upcoming version?
SP already supports OpenGL 4. But tbh, you'd be better off switching over to Windows (i.e. DirectX) for SP. It is a far more stable and robust rendering engine for this type of work.
how to install it pls, thank u
if you go into D:\UserName\Documents\Substance Painter 2\shelf\shaders you can add the shader inside.
Package has been updated to the Painter 2.6.1 API
Thanks so much for getting that fix in! Glad to see this is working again since it's incredibly useful.
My works with this shader. Many thanks to Allegorithmic for the great stuff