Generates an animated caustics pattern.

Uploaded: almost 3 years ago
Updated: 9 months ago
Version: 2
File Name: Bruno_Caustics_Generator.zip
Size: 72.5 KB

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almost 3 years ago

Looks fantastic!


over 2 years ago

Amazing!


almost 2 years ago

good


over 1 year ago

I have had an Issue exporting substances because of this and it required me to open it up and update one of the Fractals


over 1 year ago

Hi callumblackall, do you think you could give me more info about this? I've just double checked the dependencies of the graph and the only noise it's using is the Perlin Noise Zoom, none of the Fractals. Could it be something else maybe?


over 1 year ago

Good one, thanks


about 1 year ago

Great work.


about 1 year ago

How in the world does that Phase variable work and do such black magic? It seems like it's in the pixel processor, but I can't open it :3


about 1 year ago

The Phase just makes the patterns in the fx map cycle from black to white to black again in a looping manner, all staggered so it sorta looks like real caustics, though I'll add some more movement if I revisit this in the future :)


about 1 year ago

a-w-e-s-ome !


10 months ago

useful for create vein and artery.


10 months ago

Glad you find it useful :)


about 2 months ago

Hello, thanks for this awesome generator :) ! Do you think there is a way to load it directly in the substance designer library :/ ?


about 2 months ago

Hi liquidsaler! You can create a custom library folder and add content to it, and it'll populate your library with the nodes found inside. See the documentation for more details: https://support.allegorithmic.com/documentation/display/SDDOC/Customizing+the+Library