Tutorials: https://hocuspocus-studio.fr/tools/product/substance-to-maxvray/

This is a little free tool to help you import and setup the shaders created with Substance Painter, inside 3dsmax and render them properly with Vray.

Uploaded: almost 2 years ago
Updated: almost 2 years ago
Version: 1
File Name: PainterToVray.zip
Size: 220 KB

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DISCUSS
almost 2 years ago

THANK YOU SO MUCH! T_T I was looking for ages! :D May God bless you <3


Hi, it only works for latest versions of substance and Vray, can you try with updated versions ?
or maybe email me with your scene, I'll see if I can replicate the bug.


over 1 year ago

3dmax2016 vray3.00.08 error! why?


over 1 year ago

doesn't work on Max 2016 VRay 3.30


over 1 year ago

Amazing Thanks so much


over 1 year ago

normal map problems :( why?


over 1 year ago

Thanks!


over 1 year ago

thanks,it is a great tool


about 1 year ago

how do import metals made using PBR-Specular-Gloss to VRay? When I render it, the metal surface renders as black.


Only loads materials with no maps for me does anyone knows how to fix this ? 3ds max 2017 SP3 and vray Ver. v.3.50.04


8 months ago

Thanks for the script! I've used it a lot. Any plans for adding UDIM support or creating an open script? The current one I have is encrypted, so it's not possible to edit and build on it.


5 months ago

thanks you so much!


4 months ago

Thank you!