This is a little free tool to help you import and setup the shaders created with Substance Painter, inside 3dsmax and render them properly with Vray.
Uploaded: over 1 year ago
Updated: over 1 year ago
File Name: PainterToVray.zip
Size: 220 KB
THANK YOU SO MUCH! T_T I was looking for ages! :D May God bless you <3
Hi, it only works for latest versions of substance and Vray, can you try with updated versions ?
or maybe email me with your scene, I'll see if I can replicate the bug.
3dmax2016 vray3.00.08 error! why?
doesn't work on Max 2016 VRay 3.30
Amazing Thanks so much
normal map problems :( why?
thanks,it is a great tool
how do import metals made using PBR-Specular-Gloss to VRay? When I render it, the metal surface renders as black.
Only loads materials with no maps for me does anyone knows how to fix this ? 3ds max 2017 SP3 and vray Ver. v.3.50.04
Thanks for the script! I've used it a lot. Any plans for adding UDIM support or creating an open script? The current one I have is encrypted, so it's not possible to edit and build on it.