This substance is meant to remove the padding created automatically by Substance Painter during export, but can be used to mask any colour/input.
It supports both PBR workflows, Spec/Gloss and Metal/Roughness, as well as additional maps like the height map or ambient occlusion.

The masking works based on a baked ID map, or flat UV map.
Readme-file included for instructions.

Uploaded: over 1 year ago
Updated: over 1 year ago
Version: 1
File Name: Remove_Padding.zip
Size: 7.41 KB

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DISCUSS
over 1 year ago

Great tool, thanks!


over 1 year ago

not working for me. I tried to put the substance in filters but nothing happens. It just doesnt want to assign itself. Then I made generator and it went there but after export I get wrong results. Could be awesome to get more information on how to use it.