This substance is meant to remove the padding created automatically by Substance Painter during export, but can be used to mask any colour/input.
It supports both PBR workflows, Spec/Gloss and Metal/Roughness, as well as additional maps like the height map or ambient occlusion.
The masking works based on a baked ID map, or flat UV map.
Readme-file included for instructions.
Uploaded: about 2 years ago
Updated: about 2 years ago
File Name: Remove_Padding.zip
Size: 7.41 KB
Great tool, thanks!
not working for me. I tried to put the substance in filters but nothing happens. It just doesnt want to assign itself. Then I made generator and it went there but after export I get wrong results. Could be awesome to get more information on how to use it.