Congrats on the pick! Great looking material :D. Now all we need is WD40 :P.
Thanks guys ;)
Hello im new to substance designer, how do i get onto the substance material mode as seen in the tape3.png attachment
@biql tape3 screenshot is taken from Substance Painter, in Designer you can see exposed parameters in similar way by double clicking on empty space in graph window, on the right side you got Input Parameters tab, click on last icon to switch to preview mode.
Sorry for the rookie question, but how do I add your material to my Substance Painter project? Tried importing it, but I cannot select a category, it says it can't import to whatever category I chose (procedural, texture, alpha, etc.). In which category I should put the .sbsar file?
Drag & drop it on the shelf and change undefined to basematerial.
maybe you're using old Substance Painter version?
I'm experimenting a bug of some sort. When I drag&drop the .sbsar file into the shelf, it says "[Ressource Import] "Duct_
Tape.sbsar" cannot be imported as "basematerial". Tried dropping it directly into the software's files, to no avail. Any help would be appreciated.
Updated my version, works fine now. Thank you very much!
If it's not supposed to move Duct tape, if it's supposed to move WD40.
Hello. It´s possible to get the tape relief out? I want to put a mask on the channel and paint the stroke but the tape relief is in...
How to import this material? i have tried drag and drop to shelf but it says that it can't be imported???