(1)

PBR Metallic Roughness UE4 Mobile

jp.lee

ShadersSubstance Painter

This shader have tweak to GGX method change to Blinn-Phone approximation for mobile from UE4 mobile PBR.
Also shared Substance designer UE4 PBR mobile is here.
https://mega.nz/#F!ZbI1XZTL

Simple explaining about this shader with calibration How to.
Explaining Link
https://www.leegoonz.com/single-post/2017/09/15/How-to-calibration-between-painter-and-unity3D-based-on-custom-PBR-shader

Contributor.
Main authored by JaeWon.Jeong (sunrice.iphone@gmail.com
/ https://www.facebook.com/jaewon.jeong.372)

Associate technical art by JungPyo.Lee ( leegoonz@163.com
/ https://www.facebook.com/profile.php?id=100004233521825 )

by Korean shader developer

Uploaded: 8 months ago
Updated: 8 months ago
Version: 1
File Name: shaders.zip
Size: 6.77 KB

DownloadblackDOWNLOAD



DISCUSS

about 2 months ago

두분다 쵝오