Great share. Thank you.
Cheers Denny :D
how do I use this in SPainter? there are sbsar file sbs file and a folder named dependencies with many sbs files. drag and drop does not seem to work.
@ Sendmyfilenow. I got it working via this method: once you've opened a new project (with the mesh loaded). Go to file > import substance to project. Now the material should appear in the material pallete. To apply this to a mesh as a whole, add a fill layer and put the material in the material mode slot. I hope this helped :P.
Actually it's better to either copy the sbsar file in your C:\Users\...\Documents\Substance Painter\shelf\materials folder if you want to keep this material or drag and drop the sbsar in your Materials tabs in Painter if you want it just for the current project.
The File>Import method is deprecated and may copy the substance in the wrong places.
nice file size...... o.o 666
Thanks guys. This is what makes the community great and grows the group of users.
Awesome file thank you! to open for newer version, double click the sbs file, (there will be a long list of upgrade errors, don't worry) rewrite the parent size from 1x1 to 1024x1024, and in the "lava to rock mask" delete the "normal to height" node and place a normal to height HQ instead of it, then it will work perfectly...