Multi-Material Damaged Wall

Uploaded: over 2 years ago
Updated: about 2 years ago
Version: 2
File Name:
Size: 108 KB


over 2 years ago

OMG lol I did something very similar X(. lol, I'm wating on approval right now.

over 2 years ago

Yeah, it can take a while to get approved. It took 3 days for this one!

over 2 years ago

This is really cool! I learned a lot from pulling this thing apart, thanks for sharing!

about 2 years ago

Great work Alex! I highly recommend to anyone wanting to get a deeper understanding of Substance Designer.

over 1 year ago

i want the texture, but with out the hole, its possibol to do it on substance designer?

over 1 year ago

it wouldn't be hard to remove the whole if they used a separate node for the hole

12 months ago

@anrag "i want the texture, but with out the hole"
By DEFINITION Allegorithmic became essential because they developped (Spiralgraphics Genetica did that before them) a non destructive workflow. If you get a sbsar file you might not be able to remove the hole. But here you get the SBS file, meaning the full workflow is accessible and you can remove the hole or even transform this in a rabbit. Anything really. Thanks a lot alexk604 :)

12 months ago


7 months ago

thanks for your incredible work

13 days ago

Really Cool!