A kind of door you could find on the streets of Morocco.
Parameters exposed to change the color of the tiles and the door paint, and tweak the dirt of the walls.

100% procedural, no bitmap, no vector graphic used.
Render with Iray.

Uploaded: about 2 years ago
Updated: almost 2 years ago
Version: 1
File Name: moorish_door.zip
Size: 228 KB

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DISCUSS
about 2 years ago

Thanks for the kind words!
@william.art.fr, I did it using the spiral and symmetry nodes heavily. It's just a combination of shapes blended together. In the main graph you can see an example of it (deco sides section).


about 2 years ago

100% procedural? wow! Fantastic.


about 2 years ago

That looks great! You could add a bit or dirt and damage to make it look a bit more grounded. This could easily fit the souks of Marakkech :D


about 2 years ago

After looking more closely, the damage already looks really good. Perhaps just a bit of dust/dirt and it'll be photorealistic :D


about 2 years ago

Amazing


about 2 years ago

1st prize? ;)


about 2 years ago

I watched the sbs file, very well done.
How did you realize the moorish_arc_deco_b?


about 2 years ago

My Comp is DEAD!!!!!


about 2 years ago

Very nice graph and the results are impressive.


about 2 years ago

This one deserves to win imo. It's nice to see a fellow 'shaper' here. I get tired of seeing boring pattern repeats. (Especially bricks... ugh....) Fabulous work.


about 2 years ago

This is mind blowing!


about 2 years ago

The more I look at this, the less the prize seems to be. How about a full time job!!!!!


about 2 years ago

you're my hero.
Felicitats!


about 2 years ago

Definitely one of the best Substance I have seen... ever !
Congrats Sergi !


about 2 years ago

Thank you guys! To read these positive comments about my work put a smile on my face. You're the best :)


about 2 years ago

Amazing!


almost 2 years ago

hhhhh 3alaaaam kayn kayn


almost 2 years ago

Cant get it to work. Crashes when opens


about 1 year ago

Amazing work, Sergi


about 1 year ago

Love how people talk about 100% procedural like it's a good thing. It's not, okay? 100% procedural is patterny and repetetive and lacks the organic feel of the the one, the only, the real-life reference. So don't be afraid to put a little touch of reality in there, people. 100% procedural don't get you a medal.
And this is a very cool door.


10 months ago

WOW. This is amazing! I love this kind of ornamentation, so impressive that it's procedural! It improves the versatility! :)


4 months ago

This is a very impressive procedural design, and I really love the way it looks.

However, after troubleshooting Substance Painter through 15+ crashes, I have found that this one group of materials causes Substance Painter to constantly behave unresponsively and crash (sometimes even crashing SP in less than 20 seconds). While Generating Thumbnails the moorish door and deco's take so long to generate that they tend to consume a lot of RAM and crash substance painter.

I was unable to add a simple material to my document after 15+ tries without freezing and crashing. Then when I removed this texture from the shelf, everything was loading almost immediately and I had no longer had any problems whatsoever. I am not sure why this is happening, but if you can, please fix this problem! Until then, I strongly recommend avoiding this material.


about 1 month ago

Please make more