Bakelite Material. Layer names are prefixed with the corresponding channels they contribute to. For example, the layer ar_wear would affect the albedo (a) and the roughness (r) channels. This makes it simpler to keep track of what each layer is doing.

Enjoy!

Uploaded: over 1 year ago
Updated: over 1 year ago
Version: 2
File Name: Bakelite.spsm
Size: 667 KB

DownloadblackDOWNLOAD



DISCUSS
over 1 year ago

Awesome! Is there an option for black as well? That would work for old phones :D.


over 1 year ago

Good point, I just updated it so you can quite easily change it to any colour you want as there's only a base layer with colour (red by default); the rest of the layers that contribute to the base colour (albedo) are now white layers set to overlay.


over 1 year ago

Good stuff Bek


over 1 year ago

Thanks


8 months ago

Works great


16 days ago

Thank you