This is my submission for the material contest.
I went for the good old brick wall.
This material is fully procedural and you can change ALOT of stuff to it.
the sbs file is well documented with what to change to get a proper look.
Things you can change:
For the height and normal map:
Brick size,depth,roundness,gaps,chale variation,rotation,offset etc.
Wall damageA amount
Wall Damageb Amount
wall normal dots amount
and for the rest there are more notes to play around with.
for the diffuse:
up to 4 different stone colors (4 stone groups with there own color)
Tear and wear amount
dripping dirt amount
Uploaded: about 3 years ago
Updated: almost 3 years ago
File Name: OldBrickGenerator.7z
Size: 81.1 KB
Brilliant job.Looks amazing
Cant wait to use this one!
excellent thanks loads !
Amazing material! Thank you!
Excuse me, but why in Cinema 4D this substance does not look voluminous, but looks like a 2D picture. I first encounter substances.