This is an elvish stone floor.
You will have tons of control with the layout of the trims, 3 types of moss, 4 types of metal.
This material is for the Substance Material Contest
All nodes are procedural, no bitmaps.
To get the results, the material is not so easy on GPU/CPU, so it takes a bit to update the changes. Please be patient!
Uploaded: about 3 years ago
Updated: almost 3 years ago
File Name: fantasy_elf_stone_floor.zip
Size: 140 KB
The graph is not of the best optimization and organization. But the look of the material is amazing.
Indeed, before the contest finishes, I will organize all the graph so people don't get lost.
Your leaf map is very elegant as well, I was breaking my brains with a similar set-up. Some very smart blending you have there. Thanks for sharing!
Very nice looking
The best worn stone I've seen in a substance. Amazing work.
How the fuck create something like this with no bitmaps = _=
Wooow this is amazingly creative, thanks a lot. I'm happier than a tornado in a trailer park yo.
crash when export in 4K even with Tdrdelay modify in regedit
How do you the gold/metal fills between the stones?
I am using Redshift in Cinema 4d.