This substance is inspired by portuguese architecture.
Blocks, tiles and borders have separate graphs, which are combined with ID mask. Vector inputs were used to create some patterns. Hope it's not against the rules since you can create them directly in SD.

Uploaded: almost 3 years ago
Updated: almost 3 years ago
Version: 1
File Name:
Size: 298 KB


almost 3 years ago

I love the tiles! Awesome work :D

over 1 year ago

this looks so good, thanks!

8 months ago


4 months ago

dramatically increases loading time in Unity