This node takes the input, and spreads out and smooths the details. Ideal for height maps, organic materials, and even grunge maps for your mask generators.

When using this with a normal node, be sure to set the values for the normal node relatively high (to avoid "flat" normals).

There are several parameters that let you change the smoothess, and slope.


[UPDATE]: Forced the node to work in 16-bit to avoid stair stepping artefacts. You can set the node to 8-bit or relative to parent in your graph.

Uploaded: about 2 years ago
Updated: about 2 years ago
Version: 3
File Name: Refine_Noise.rar
Size: 3.64 KB


about 2 years ago


about 2 years ago

Thanks! I cant wait to see what others can do with it :)

about 2 years ago

This filter is fantastic!

about 2 years ago

Awesome! Thanks!

over 1 year ago

Thanks. Good node.