Wood floor of an abandoned or poorly maintained house

Uploaded: about 2 years ago
Updated: almost 2 years ago
Version: 2
File Name: Contest_OldWideFloorPlanks.7z
Size: 1.05 MB

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DISCUSS
about 2 years ago

looks great!


about 2 years ago

Can't DL, bad route goes to new tab with lots of jumbled code the webpage.


about 2 years ago

@marvinjfisher that's likely substanceshare or your browser, etc.
I can download it fine =)


almost 2 years ago

Hey there, It seems the files are missing from the .7z downloaded file. Have downloaded plenty of .7z files from here and never had this problem. Would you be able to have a look to see if there is any issue on your end. Thanks in advance.


almost 2 years ago

Looks really good, thank you!


12 months ago

Substance looks good but I'm having trouble finding some of the referenced resources. normal_sobel.sbs and curvature_sobel.sbs were easy enough to find here on SubstanceShare, but I can't find utility_TileGeneratorRandom.sbs. Any idea where you got that from? I can't use the material without it.


11 months ago

it gives me an error when i unpack the zipped file , and after i force unzipp , it extracts the files with size 0mb for every thing :(


10 months ago

Hey matt.
I am just trying to effectively deconstruct your wood texture and to me all of it makes sense apart from the wood texture itself. I have tried to create wood textures using a gradient(dynamic) and perlin noises but, they all come out too harshly and when applied to a normal they have too much depth. Yours though, come out nice with a very little amount of depth which is what is wanted.
So, I am asking, how does your combination of vertical gradients and horizontal gradients get the outcome you have produced?

I hope you will respond soon. Thank you.


9 months ago

It looks great. Love the subtle pattern and specular.
Would be nice to have some parameters for the colors.


8 months ago

Thank you so much for sharing!


5 months ago

Excellent for houses,Thanks :)