Creature Scales material.
Completely procedural.

A lot of exposed parameters for randomness, color, HSL adjustments, details, etc. Optional color input for a custom color map.

The graph is well documented with notes and explanations ,but if you have additional questions, feel free to ask.

Uploaded: almost 3 years ago
Updated: over 2 years ago
Version: 1
File Name: Creature_Scales.zip
Size: 4.32 MB

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DISCUSS
almost 3 years ago

I love the "grow" lines :D


over 2 years ago

Amazing material with tons of customization


over 2 years ago

wow, thank you


about 2 years ago

Awesome


about 2 years ago

is it possible to change the flow of the scales?


about 2 years ago

I thought about that when creating the material, and the scales are already set up to rotate from the base. I might look at it again but if i remember there was an issue with input maps in painter and tiling. When i have time i might try it again. Generating a proper flow map is not trivial either, hand painting is not so easy.


about 2 years ago

absolutely beautiful


almost 2 years ago

Thank you very much!


almost 2 years ago

very nice!


over 1 year ago

谢谢分享


over 1 year ago

nice!


over 1 year ago

Love this! Doesn't seem to be generating normals for me though?


over 1 year ago

Inside painter that is.


over 1 year ago

Thank you ever so kindly for this! :3


about 1 year ago

Thank you


about 1 year ago

very good material


about 1 year ago

Thank you!


10 months ago

Thanks!


5 months ago

great, top thank you


5 months ago

Excellent dude!


5 months ago

This is amazing. I am just wondering, if it is possible to change the actual size. I couldnt find this in the nodes ( but i am new to the application so i might not have seen it X.x ) I really like those scales !


5 months ago

this is so cool


3 months ago

New to substance, can anyone help me how to import these files and where to place them exactly.


27 days ago

Thank you!